Computational Art & GPU
2026
Independent ResearchAesthetic Resistance -Generative Art System
Browser-based real-time generative system using custom GLSL fragment shaders and GPU rendering
The Challenge
Generative AI ecosystems exhibit convergence dynamics and representational bias. There was no interactive tool to visualize and resist dominant aesthetic reinforcement loops in real-time within the browser.
Our Approach
Created a browser-based real-time generative system using custom GLSL fragment shaders. Engineered a dual-force GPU rendering model combining aesthetic attractors with time-driven distortion, producing unique non-repeating visual outputs. The system runs entirely on the client GPU with zero server dependency.
Tech Stack
WebGLGLSLNext.jsGPU RenderingProcedural GenerationVercel
Results & Impact
60fps Real-Time
Rendering
Zero
Server Dependency
Infinite
Unique Outputs
Browser-Native
Platform